Beginning C++ through game programming

Dawson, Michael

★ 5.0 · 148 reads

Annotation;Types, Variables, and Standard I/O: Lost Fortune -- Truth, Branching, and the Game Loop: Guess My Number -- for Loops, Strings, and Arrays: Word Jumble -- The Standard Template Library: Hangman -- Functions: Mad Lib -- References: Tic-Tac-Toe -- Pointers: Tic-Tac-Toe 2.0 -- Classes: Critter Caretaker -- Advanced Classes and Dynamic Memory: Game Lobby -- Inheritance and Polymorphism: Blackjack -- Appendix A: Creating Your First C++ Program -- Appendix B: Operator Precedence -- Appendix C: Keywords -- Appendix D: ASCII Chart -- Appendix E: Escape Sequences.

Request Code
ZLIBIO2670466
Published
2015
Publisher
Cengage Learning
Language
English
Format
PDF
Edition
4th edition
ISBN-13
9781305109926
ISBN-10
1305109929